qertmore.blogg.se

Sniper wolf
Sniper wolf







It felt surreal to move around the opening maps of Metal Gear Solid with my own body in first-person, complete with the original graphical presentation mostly intact. Like Metal Gear Solid, Boneworks also plays with themes of virtual reality and experiments being run by manipulators beyond your immediate understanding, so while the VR title offers a rich physical palette of game mechanics to romp around Metal Gear Solid’s Shadow Moses Island, it’s thematically resonant in that Boneworks’ own narrative also gives way to suspicion about what’s happening in the environment around you.Īfter playing with this mod until very late in the evening last night, I will tell you that I still have chills from what I experienced. Gif: Holydh / Stress Level Zero / Konami / KotakuĮnter Holydh’s “Metal Gear Solid Mod” for Boneworks, a VR game known for its pretty sophisticated physics and a very Portal-esque narrative vibe woven throughout its campaign and overall presentation. MGSV, by the way, then proceeded to make you question the very concept of “identity.” If there’s a series that aims to make you question reality, it’s Metal Gear Solid. When promoting Metal Gear Solid V, he went so far as to hire an actor to play a fake game developer who provided bizarre interviews representing a fictitious game studio. Metal Gear’s celebrated director, Hideo Kojima, has also been known to frequently toy with player expectations. VR is also often referred to in the actual narratives, where it’s the subject of debate concerning its effects on a person’s sense of reality. These maps offer a concentrated experience of Metal Gear Solid’s stealthy gameplay loop, challenging you with time trials set in stylised visual representations of what it might look like “inside” a computer. What appeared to be a standard Hollywood-inspired spy thriller gave way to a winding narrative about truth, deception, genetics, advanced technology, and government conspiracies.Īs it happens, VR is both a staple of its world and gameplay, with Metal Gear Solid and its many sequels allowing players to train in simulated “VR” environments that echo what you experience in the main games. While its groundbreaking stealth gameplay evolved out of two previous 2D entries for the MSX 2 computer, Metal Gear Solid broadened the series’ storytelling and themes just as much. Games have never quite been the same since Metal Gear Solid hit the original PlayStation in 1998. While right now Holydh’s mod only recreates the game’s first three areas, it’s a very potent proof of concept for how cool it’d be to experience Metal Gear Solid in real VR. The “ Metal Gear Solid mod,” created by modder Holydh, marries the style and aesthetics of the first MGS adventure with the highly technical, very realistic-feeling physics and advanced virtual body simulation of popular VR game Boneworks. Now, thanks to an inspired modder who’s a dear fan of the games, you can experience the first three main areas of 1998’s Metal Gear Solid (and a few other fun surprises) in VR yourself. I can think of no better fit for an immersive VR experience than Metal Gear Solid, a video game series that is so often about simulations, distinguishing truth from falsehood, and literal virtual reality.









Sniper wolf